RPG’s are known for being able to tell epic stories of legndary heroes and their assencsion to greatness. They often try to mimick The Heroes Journey in style and substance. But what if the RPG’s were about more than combat? What if they were about the interpersonal drama between charicters and NPC’s? What if those charicters were supernatual beings who were not afraid to use their sexuality for control and were also slaves to that same sexuality that sometimes draws them to people that they normally would not think to be drawn to?
Monsterhearts is that game. Here’s the pitch from the Kickstarter:
By the time they hit adolescence, most people have gotten over their fear of the dark. They spend their midnight hour on gushy phone calls, diary ramblings, and wet dreams. They fall asleep peacefully, assured that the shadows hold no monsters.
But the shadows do hold monsters. You know because you’re one of them. Wickedness dwells within your heart, hunger courses through your veins. High school weighs on you and teen drama puts you on edge, but you have power. What do you do next?
Monsterhearts 2 lets you and your friends create stories about sexy monsters, teenage angst, personal horror, and secret love triangles. You’re all teenagers in a dark and stormy world, hiding the fact that you are secretly a monster. When you play, you explore the terror and confusion of having a body that is changing without your permission.
This is a roleplaying game powered by the Apocalypse World engine. It draws inspiration from Twilight, True Blood, Buffy, Ginger Snaps, and The Craft.